UPDATE: version 1.5.7 fixes some stability issues. Download
It took a lot of time & effort but it was a necessary step and I’m happy with how it went.
Generally I wanted to keep the app working at the end of each programming session. I started with a few refactorings of the Objective-C code that I knew would make things easier later. Then I rewrote the smaller components and worked my way up to the main view controllers. Those took the most effort and multiple nights to complete.
In the iOS app, there are about 300 lines of Objective-C left, which I’m probably going to keep. They make interfacing with the C-based HTTP server a bit easier. I got rid of the C++ HTML templating code and replaced it with a simpler Swift version because it’s easier to integrate with the rest of the new code base.
The Mac app is 100% Swift, plain and simple. It felt quite nice completing the last bit and deleting all the @objc attributes.
I’m currently testing both apps, looking for regressions. The first release based on this new codebase probably won’t contain any major user-facing changes. However, the rewrite opens the door to new features and performance & reliability improvements in the future.
Tiny Player for Mac version 1.4.3 is out now. This update brings back the flat icon, adds ability to click right time indicator to toggle remaining/total track time and 1 bugfix.
Tiny Player for Mac version 1.4.2 is out now. This update brings a new design for the “empty playlist” area and 2 bugfixes.
Tiny Player for Mac version 1.4.0 is out now. This update brings cover art in the main window. Use the horizontal split divider above the playlist to adjust.
Drag the divider all the way down to collapse the playlist completely and show just the playback controls and cover art.
And of course going 100% tiny is still an option, too.
Tiny Player for Mac version 1.3.0 is out now. This update brings the following improvements:
- Control center and media keys support
- Customization of displayed track information
- Fix sorting of files dropped on Dock icon
- Winamp-style keyboard shortcuts (ZXCVB)
- Drag playlist items into other apps as files
See the full changelog for more details.
UPDATE: version 1.3.5 is out now with some fixes.
The first voice recording session for Devastro 2 is over! 200 lines of dialog, 2 different characters, 30 minutes of voice recorded.
Big thanks to you guys!
To keep track of everything, I have a Google Sheets table with extra information about each line, such as the character name, output filename and a number of “tags” that connect the line to in-game events or other dialog lines. This metadata is exported into the game and helps me build dynamic conversations or reactions at runtime.
Tiny Player version 1.4 is out now. This update brings the following changes:
- Dark mode support
- New icon set
- Optimizations & bug fixes
This version of Tiny Player requires iOS 13.0 or newer. I know this leaves some users behind. Sorry. I need to modernize the code to keep adding new features.
I played with the main menu title a little bit. To hammer home the “gun being loaded” idea, I set the materials on the “2” to resemble a bullet. Small change but something new to look at every time I launch the game.
I’m still planning to do another pass on the whole thing, fix letter spacing and add a few more details.