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Catnap Games

Game & application development by Tomáš Andrle

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Development tools 2012

November 16, 2012NewsTomáš Andrle

Six years and 2½ games later, this is what I’m using now for game development:

Hardware

  • iMac 21.5inch 2011 model with 32GB RAM
  • iPod touch 4th generation
  • iPhone 3GS

Software

  • Xcode
  • Adobe Photoshop
  • Pixelmator
  • Git

Libraries

  • C++ STL
  • RapidXML
  • Sarah Thompson’s SigSlot
  • Boost

Tools

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