Here’s a simple parser for TMX files created using the Tiled map editor. It is written in C++ and uses
Boost property_tree and tokenizer.
NLTmxMap* map = NLLoadTmxMap( "map1.tmx" ); std::cout << map->width << " x " << map->height << std::endl; delete map;
UPDATE: Now on Github, modified to remove the Boost dependency and use RapidXML directly. Github repo also contains Xcode project with demo, including a demo map.
LIMITATION: you need to select “CSV” map data encoding in Tiled preferences. I didn’t bother with decoding the base64/gzip formats that Tiled also supports.