Tomáš Andrle

Phone +420 776 135 673
Email tomovo@gmail.com
Online www.catnapgames.com
www.stackoverflow.com/users/35440/tomas-andrle
Languages Czech, English
Location Czech republic

Core interests

iOS / macOS apps • Tools • Games

Ideas ↔ Design ↔ Feedback ↔ Development ↔ Releases ↔ Maintenance

Skills & experience

  • iOS & macOS development – Swift, Objective-C, full app lifecycle
  • Application & game development – C++, graphics, audio, engine internals, editing tools
  • Source control, CI/CD, issue tracking systems and workflows
  • Adobe Photoshop, Blender, Sketch, Figma
  • Basic web development – Python & Django

Occupation

  • 2021-2023 Betsys, Prague – iOS developer
    • Swift, Objective-C, SwiftUI
    • Complex real-time sports betting app
    • UI refresh, new features, unit tests, migration of legacy code
    • Integration of Kotlin Multiplatform shared library
  • 2019-2020 Avocode, Prague – TypeScript, C++ developer
    • TypeScript and C++
    • High level API for 2D rendering engine – development & maintenance
  • 2015-2019 Eyelevel, Prague – iOS developer
    • Analysis, design, code, deployment, maintenance = entire app lifecycle
    • iOS app development
    • Backend & API development – Python, Django, MySQL
    • Custom solutions for major brands: Dior, Calvin Klein, L’Oréal, Adidas
  • 2012-2015 Mineus, Prague – iOS developer
    • iOS app development
    • Development of in-house E-Paper system
    • Tagesspiegel, VDI, PC-Welt, Macwelt
    • Kino.de, Gala, Stern
  • 2011 Develion, Prague – Programmer, game developer
    • iOS game development using Objective-C, Cocos2D
    • Android desktop widget development
    • Android system-level customization
  • 2008 – 2009 Nostromo, Prague – Tool developer
    • Making tools for game development & distribution
    • C#, WinForms
  • 2005 – 2006 SYMBIO Digital s.r.o., Prague – Web developer
    • PHP, HTML, CSS
    • Introduced version control to company process
  • 2001 – 2005 Sector 31, s.r.o., Kostelec nad Cernymi lesy – Web developer
    • PHP development. Managed servers running Apache, MySQL, Trac, Subversion
    • Created in-house reusable CMS framework

Self-published work

  • 2018 – Tiny Player for Mac
    • Music player app
    • Published independently
    • 100% ObjC → Swift rewrite
  • 2016 – Tiny Player – iOS app
    • Music player app
    • “Put music on your iPhone without iTunes”
    • Published on the App Store
    • 100% ObjC → Swift rewrite
  • 2015 – Superforce – mobile game
    • Design & development, custom engine & tools
    • C++, OpenGL
    • Published on the App Store
  • 2012 – Repro – iOS app
    • Photo app to make perfect before & after shots
    • Published on the App Store
  • 2010 – Type Raiders – PC/Mac game
    • Java, OpenGL
    • Published commercially for Windows and Mac
  • 2007 – Devastro – PC/Mac game
    • Design & development
    • Java, OpenGL
    • Published commercially for Windows and Mac

Readings

  • The Pragmatic Programmer: From Journeyman to Master – Andrew Hunt, David Thomas – http://www.amazon.com/Pragmatic‐Programmer‐Journeyman‐Master/dp/020161622X
  • The Mythical Man‐Month: Essays on Software Engineering, Anniversary Edition ﴾2nd Edition﴿ – Frederick P. Brooks Jr. – http://www.amazon.com/Mythical‐Man‐Month‐Software‐Engineering‐Anniversary/dp/0201835959
  • Code Complete: A Practical Handbook of Software Construction, Second Edition – Steve McConnell – http://www.amazon.com/Code‐Complete‐Practical‐Handbook‐Construction/dp/0735619670