Good progress on the tileset. I made basic outlines and shapes in Blender, then exported into Pixelmator for touchups and additional dirt layers.
First time I used Geometry Nodes in Blender. Fun!
The rest though, not so much… it’s a lot of work to make everything seamless, color matched and correctly exported. Listening to podcasts & GDC talks while working on the tileset helps a lot because it stops me from overthinking it. I really need to push through this one.