I took two screenshots from the scene as the camera moves in towards the house.
I decided to do all my modeling based on those. I started by adding two cameras and attaching a screenshot to each of them using Blender’s “image empty” object.
Matching the camera views and the model to both screenshots at the same time was quite difficult. Matching the lighting was even harder since it’s a night scene with lightning effects.
Reference shot #1 for comparison:
Subtle shadow mismatches show that my model isn’t 100% accurate, especially when it comes to depth. But let’s be honest, this is Ed Wood we’re talking about, so they probably had the lighting all wrong.
If I could devote any more time to this project I would probably model the terrain around the house a bit, add some trees, grass and dynamic lighting to match the movie scene. Also the texturing is pretty basic and not very accurate – another pass with manually painted details and wear & tear would be nice. Next time!
Here’s a 3D rendering of a scene from Superforce, made with Blender. If I ever release another update (or sequel) to Superforce, I might get back to this, add some explosions & other SFX and use it as a proper cover image.
And here’s a quick animation. It’s just a concept so the 3D scene doesn’t match the screenshot but I see some potential for this kind of presentation.
A while ago my wife asked me to put some music on her iPhone. I tried. But iTunes deleted
all her existing music and then got stuck on loading the new tracks. Damn!
I hate iTunes. So I decided to write my own music player.
Today I’m releasing Tiny Player, a simple music player for iOS. Tiny Player makes it super easy to put music on your iPhone. All you need is a desktop browser. No cable, no “syncing”, no mess. Drag, drop, boom! I mean play.